Skah Xerek

"Then I'll try to make my lies more opaque..."

- Skah

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Age: 28

Astrological Sign: Virgo

Aspiration: Family

Bio: Skah is enjoying the warm climate of the Southwest after choosing to abandon his home planet. He vehemently disagreed with the occupation of Bajor, to his parents' and friends' horror. Skah yearns for a comfortable family life with many children, away from the strife that marked his own early years. His sometimes argumentative nature hides a much softer side. Skah is an accomplished painter and is learning the art of pottery making. He is excessively neat and finds great joy in banishing every spot and speck of dirt he can find. A dirty dish is likely to send him into a paroxsym of scrubbing. Skah's astonishing memory makes him a formidable opponent at chess and he relishes the chance for a match.

Being Cardassian

The Cardassians are a humanoid species from the Alpha Quadrant. They are native to the planet Cardassia Prime, capital world of the Cardassian Union. Known throughout the Alpha Quadrant for their ruthlessness, the Cardassians became one of the greatest enemies of the United Federation of Planets and Klingon Empire when they joined the Dominion in 2373. Their xenophobic attitude towards other species was well established throughout the quadrant after the Setlik III massacre during the Cardassian War, as well as when their atrocities from the Occupation of Bajor were revealed after their withdrawal in 2369.

The Cardassians evolved from reptilian ancestors and they prefer a darker, hotter, and more humid environment than Humans.

Externally, Cardassians are easily recognizable by each having light-gray skin, two thick vertical neck ridges that recede back to the crown of their head and an inverted tear-shaped ridge in the center of the forehead. The ridge is thickest immediately above the eyes, protecting them and creating an especially deep-set appearance. There is also another inverted tear-shaped ridge feature in the center of the Cardassian chest.

On Cardassian females, the ridge in the center of the forehead has a blue coloration, as does the second or third rung down on their neck ridges. They have straight hair that varies in color from dark brown to the far more common jet black.

Males typically slick their hair back, while the women have more varying hairstyles. As with Humans, their hair turns white with age. Furthermore, a Cardassian's hearing is not as acute as a Human's.

The Cardassians are known for their photographic memories, and some even have the ability to resist a Vulcan mind meld. Medical conditions to which Cardassians are susceptible include the Rudellian plague, Coleibric hemorrhage, Kalla-Nohra Syndrome, Pottrik Syndrome and Yarim Fel Syndrome.

Chemically, Cardassians have a toxic reaction to cobalt diselenide, but are immune to the toxic effects of trilithium resin.

  Since scale patterns on Cardassian necks have been shown to change from appearance to appearance (Garak, for example), makeup artist Michael Westmore theorized in a 2005 issue of Star Trek Insider that Cardassians continually shed and regrow scales. See below for more information on the evolution of the Cardassian "look".

Like many humanoid species, Cardassians are able to produce offspring with a variety of species, including Bajorans and Kazon. Dukat was known to have two half Bajoran children, including Tora Ziyal and another with Mika. Additionally, Seska had a son with the Kazon Culluh while stranded in the Delta Quadrant.

It is also possible that Humans and Cardassians are able to cross-breed, as Seska nearly convinced Chakotay the child was his. Furthermore, Gilora Rejal was willing to bear Miles O'Brien children, convinced he wished to pursue a relationship with her.

Traits considered admirable in Cardassian society are different from those valued by Humans. Advanced age, for example, is seen as a sign of strength and power in Cardassian society; the 40th birthday of a Human, often a dreaded event in their culture, would thus be cause for celebration for a Cardassian. Every Cardassian is raised with an appreciation of fine arts and culture, though the government may not have always been so open-minded in its policies. Cardassians also value cleanliness, especially from their women.

Family is one of the most important things in all Cardassian culture, and it is not uncommon for three or more generations to live in one home. On the other hand, Cardassian orphans have no place in their society and are forgotten. Similar to some other cultures, Cardassians expect their young to remain loyal to their families, and an order from one's mother or father is expected to be obeyed. Fertility is considered a most desirable trait in Cardassian women, suggesting Cardassians place great value on the continuation of family lines. Sometimes, Cardassian children will visit their parents at work to see what they do, even if their job involves torture. To be looked upon favorably, one must also take care never to show weakness; indeed, the irony in the Human tragedy Julius Caesar was lost on Garak, who thought Caesar a fool for not suspecting that Brutus would betray him.

Courtship among Cardassians largely consists of bitter, ferocious arguing, a fact unknown to the confrontational Miles O'Brien, who engaged in repeated disputes with his female Cardassian co-worker Gilora Rejal, only to be shocked when it led to her becoming infatuated with him.

Cardassian architecture typically has the commanding officer's office above the rest of the operations center. This is so that all others present are forced to look up at the commander with respect.

  The Cardassian design ethic shows a preference for dark colors. Their architecture tends to have things in sets of three, and to have a sense of symmetry. Designs favor trapezoids instead of squares, and ovals instead of circles.

Cardassian engineering standards are usually lower than Starfleet's. When Miles O'Brien ran a diagnostic of Deep Space 9's fusion power plant, it revealed that it was operating at 13% below peak efficiency. The station's computer, still running by Cardassian standards, explained that Cardassian specifications accept operating efficiency within 20%.

Cardassians are well known for genetic engineering, even allowing other galactic powers to study their creations, such as the Federation. To distinguish their creations, they always build distinctive monoclonial links into their DNA.

A year after the conclusion of the Federation-Cardassian War, Worf stated "Cardassians have no honor". Conversely, during the Klingon-Cardassian War, an officer aboard a Klingon Bird-of-Prey stated that the Cardassians were honorable and formidable warriors in comparison to their Jem'Hadar counterparts.

Cardassians, much like minions of the Dominion, are known for their punctuality. They are similar to the Romulans in their xenophobic tendencies, and also share the Romulan belief that there is no such thing as luck. Like the Breen, they treat their prisoners with little tolerance or sympathy, and have no qualms with using torture to extract information. Additionally, they are similar to the Ferengi in that they are known for paying their bills. During the Cardassian's occupation of Bajor, many officers accepted bribes to overlook suspicious activities, for additional food, or for other "favors". To many Alpha Quadrant species, Cardassians were seen as nothing more than arrogant, cruel, cold-blooded killers.

In its ancient history, before Cardassia became a military dictatorship, the Cardassian society was known as the Hebitians. It was home to fine art and beautiful architecture. Once the Hebitian civilization fell into decay from lack of natural resources, millions of Cardassians were starving and the planet was subjected to utter anarchy. Though the Hebitian society and way of life eventually became extinct, the remaining Cardassians turned to the military to solve their problems. This began the Cardassian policy of expansion into the galaxy, to provide the much-needed natural resources to sustain its population

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From: Memory Alpha

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